Main Tasks
As a member of Square Enix's CG Movie Production Department,including video production for our company's representative game titles you will be involve with our production, development
and operation as a member of an organization that also supports development in real-time video expression.
Would you like to gain cutting-edge knowledge, technology, and experience through the development of large-scale high-end CG production sites
with international member who has various careers?
We are waiting for applications from those who want to enthusiastically challenge the next generation of expression and technology,
those who want to carve one's name in over 5 million hits all around the world.
※Recruitment process will be taken based on your experience and aptitude by position below.
①PreViz/Layouter
・Initial planning for movie directing based on scenario/text continuity,etc
・Create video continuity by using editing software
・Create PreViz by using 3D software
・You may be responsible for team leading and direction (Layout Director) in the future
※You can be involved in PreViz /Layout production, which can be said to be the core of Square Enix's major game title event movies, video works for DVD / BD,
theatrical release works, Promotion video production, etc.
Basically all of them become CG video works, but the contents are diverse, such as pre-rendering, real-time, and live-action compositing.
We will continue to take on various challenges to the world. Expand worldwide and create a production of titles that attract attention from the world.
This work gives us such a catharsis experience.
In addition, there is a career path to the PreViz leader and director (directing part) positions,
and it is possible to grow with a wide range of careers pivotal on directing design.
②Modeler (Environment, Props)
・Create Environment/Prop models
・Create Matte paint
※There are many projects start from design and can be a challenging to your imagination. You can be involved in various taste backgrounds and prop production such as real and toon.
③Character Rigging Artist
・Character/Facial rigging
・Cloth/Hair rigging and Simulation
※There is divided into 4 tasks when proceeding set up work of characters and creatures which is : body, facial, cloth and hair.
You will be assign to the tasks that each artist's good at and create 1 Asset together with team members.
At Cloth / Hair simulation work, add movement to the clothes and hair with a wind for express the character's emotions.
④VFX Artist
・Create VFX for various effects from realistic effects of destruction, fire, smoke and water to fantasy expressions such as magic and special abilities
・The entire Look Dev process from idea proposal to finishing if you building a new expression from none
※You can be involved in high-end movies of historic game series and high quality VFX production.
There are many opportunities to work on foreign titles and we can share our own images to the world.
We often participate in production from the initial stage and we can make various proposals for the entire production such as ideas, introduction of new technologies and efficient methods.
Since many people with various careers are enrolled both in Japan and overseas, we can all work hard and pursue new VFX expressions.
Appeal of the job
"Square Enix Image Studio Department" is a video production department based on the members of the Visual Works Department which has produced pre-render movies for many of our titles and the Image Arts Department which has worked on the movie "KINGSGLAIVE FINAL FANTASY XV" with focus on real-time graphics, researched and developed high-end video expressions.
By fusing the technologies and features of the two divisions, we aim to create synergies and speed up the research and development of next-generation visual expressions
and their implementation in content.The goal is to provide customers with an even higher quality experience.
There are also opportunities to be involved in research and development in collaboration with game development departments.
As an expert in high-end graphics that goes beyond video production, you will have many opportunities to be involved in the development, verification, and introduction support of new technologies.
We have permanently institutionalized remote working and are promoting flexible and diverse work styles and work management.
We aim to further improve productivity and optimize work-life balance by creating a hybrid development environment based on home base.
Required Skills & Experience
①PreViz/Layouter
・Experience in camera work and animation using 3D software such as Maya, MotionBuilder, etc
・Experience in production using editing software such as Premiere, After Effects, etc
・Experienced animators who are interested and motivated in directing (directing methods will be lectured)
②Modeler (Background, Prop)
・5+ years of experience or equivalent skill
・Experience using software such as Maya, Photoshop, ZBrush, etc
・High-detail 3DCG modeling experience
③Character Rigging Artist
3+ years of experience for any of following skills below
・Rigging
・Setup for Cloth/Hair
・Setup for Facial
④VFX Artist
・Experience using Houdini, Maya, or 3dsMax software
・Applicants with experiences in compositing such as Nuke, image processing such as Photoshop are preferred.
Desirable Skills & Experiences
①PreViz/Layouter
・Experience in creating Storyboards
・Experience in direction or lead
・Experience as a Generalist
<Ideal Candidate Profile >
・Propose original ideas without being bound by existing ideas
・Not satisfied with a single expression, but can enjoy trial and error within a limited time
②Modeler (Background, Prop)
・Experience creating photo-realistic matte paintings
・Concept art techniques
・Prop Design Techniques
・Experience using software such as substancePainter, substanceDesigner, Houdini, etc
・Experience in outsourcing management
<Ideal Candidate Profile>
・Hard working, responsible to carry out tasks
・Flexibility in dealing with things
③Character Rigging Artist
・A certain level of knowledge of Python or mel
・Experience in muscleSetup/muscleSimulation
・Experience leading a team of more than 3 people
・Experience in directing subcontractors
<Ideal Candidate Profile>
・Good communication skills to liaise with each section
・Knowledge of muscles and a desire to create beautiful silhouettes
・Desire to pursue the movement of clothes and hair
・Passionate about creating facial expressions for characters
④VFX Artist
・Good at expressing effects in cell-look and experienced in digital drawing
・Interest in developing and building environments using Houdini and the Houdini engine
・Plenty of experience in creating real-time effects for game engines and gpu rendering
・Experience working as a technical artist including pipeline development
<Ideal Candidate Profile>
・Be able to understand the production intentions and work on their own initiative
・Be able to communicate proactively with others and work smoothly
Application Documents (apart from the resume and job history)
◆Works created by yourself
Please submit additional documents that show the areas you are responsible for and the points you want to show.
◆Cover Letter
Explaining your desires and aim you’d like to achieve if you joined Image Stusio Department.(Approximately 200 Words)
職種 / 募集ポジション | CG designer |
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雇用形態 | 契約社員 |
給与 |
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勤務地 | |
Type of Employment | N Contract employee *While an N contract allows for the shift to a full-time position, it does not guarantee it. Several factors, including personal performance and company need, will be taken into consideration when recommending an N contract employee for a full-time contract. |
Salary | Salary commensurate with experience and ability with due consideration, the company provide employees preferential pay regardless of age according to our company's regulations. |
Place of Employment | SHINJUKU EASTSIDE SQUARE 6-27-30 Shinjuku, Shinjuku-ku, Tokyo 160-8430, Japan |
Working Hours | It will be flextime. Please note that allocation of work hours necessary to complete assigned tasks is left to the discretion of the employee. *Deemed working hours are 8 hours. *There is no designated overtime. *Different working arrangements from above cases may apply according to our company's regulations. |
Holidays/ Paid Holidays | Saturdays, Sundays, Japanese National Holidays, Year End Holidays (12/29 - 12/31), New Year's Holidays (1/2 - 1/3), paid vacations (It depends on when you are hired), and special leave for weddings and funerals. |
Welfare benefits | Travel allowance, social insurance, recreation facilities, and physical examination are applied. |
Measures against passive smoking | In principle, smoking is prohibited indoors, but a separate smoking room is provided. |
会社名 | 株式会社スクウェア・エニックス |
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公式URL | https://www.jp.square-enix.com/ |
設立 | 2008(平成20)年10月1日 |
所在地 | (本社) 〒160-8430 東京都新宿区新宿6丁目27番30号 新宿イーストサイドスクエア (事業所) 大阪 |
代表取締役 | 代表取締役社長 松田 洋祐 |
資本金 | 15億円 (2018年3月31日現在) |
株主 | 株式会社スクウェア・エニックス・ホールディングス(100%) http://www.hd.square-enix.com/jpn/ |