In order to effectively reduce the manual work in game QA (quality assurance), you will be involved in the following tasks:
・ Integrate QA automation system to game in development
・ Develop and improve different bot to control the player for game testing
・ While maintaining and improving existing systems, look for new processes to further reduce QA costs.
Purpose and appeal
Quality Assurance is an important and costly process to produce the best games possible. As such it is extremely important to both increase the test coverage and reduce its cost. The QA (Quality Assurance) division has an internal team focused on finding new way of improving test workflow and was able to add full game replay automation on several projects. This position will focus on supporting other projects QA automation. As such it is possible in a short amount of time to participate in a variety of game development.
We are seeking motivated and talented developers to work with us in Tokyo and push the boundaries in QA automation.
Required Skills & Experience
・More than 5 years experience in C ++
・More than 3 years of game development experience
・Japanese communication skill
Desirable skills & experiences
・Game AI programming experience
・Practical experience in Python and C#
・Practical experience with Unreal Engine 4
ex：Guidance for Application
1. [Job Position page] On the bottom of job pages, there is an "エントリーする" button, which means for apply.
3. [Forms page] Please fill in the forms, and push ”確認画面へ” for the confirmation page.
(Words: 姓=Family Name 名=First Name 半角数字=half-width digit 半角英数字=half-width alphanumeric 確認用=confirm email address ファイルを選択=Select file 選択されていません=not selected 必須です=required)
4. [Confirmation page] Please push "この内容で応募する" for your profile confirmation & application. (click "入力画面へ戻る" to go back & fix your forms.)
A role with great scope for career growth; you will progress from a generalist position into a specialized one, as the project scales up.
You will experience a full production cycle on a new game project, using an in-house game engine. They will develop their career and skills as they closely interact with veterans of all disciplines in a modern environment, as we adapt game VFX systems to novel needs.
We are looking for an AI Researcher to help us research, design and implement new systems to automate and improve Quality Control workflows.
|職種 / 募集ポジション||QA Automation Gameplay Programmer|
|Type of Employment|| |
Ｎ Contract employee *While an N contract allows for the shift to a full-time position, it does not guarantee it. Several factors, including personal performance and company need, will be taken into consideration when recommending an N contract employee for a full-time contract.
Salary commensurate with experience and ability with due consideration, the company provide employees preferential pay regardless of age according to our company's regulations. Adjustments to the aforementioned wages will be considered in responding to their ability and performance after joining the company.
|Place of Employment|| |
SHINJUKU EASTSIDE SQUARE 6-27-30 Shinjuku, Shinjuku-ku, Tokyo 160-8430, Japan
|Working Hours|| |
It will be flextime. Please note that allocation of work hours necessary to complete assigned tasks is left to the discretion of the employee. *Deemed working hours are 8 hours. *There is no designated overtime. *Different working arrangements from above cases may apply according to our company's regulations.
|Holidays/ Paid Holidays|| |
Saturdays, Sundays, Japanese National Holidays, Year End Holidays (12/29 - 12/31), New Year's Holidays (1/2 - 1/3), paid vacations (It depends on when you are hired), and special leave for weddings and funerals.
|Welfare benefits|| |
Travel allowance, social insurance, recreation facilities, and physical examination are applied.
|Measures against passive smoking|| |
In principle, smoking is prohibited indoors, but a separate smoking room is provided.
(本社) 〒160-8430 東京都新宿区新宿6丁目27番30号 新宿イーストサイドスクエア (事業所) 大阪
代表取締役社長 桐生 隆司