Job duties
・Partner with the Creative and Art Directors to develop a compelling lighting look in service of the game design
・Create in-game and cinematic lighting scenarios to match the visual targets defined by the Art Direction
・Partner with Technical Artists to prototype new lighting workflows and technologies
・Place and tune lighting and atmosphere related FX such as god rays and fog
・Author post effects including exposure, bloom, tone mapping, and color grading
・Partner with Engineers and Technical Artists to improve workflows
Skills and Requirements
・Minimum of 3+ years of lighting production experience for game/film
・In depth understanding of CG lighting technology and techniques
・Experience working with physically based lighting systems
・Strong understanding of physical materials and their interaction with light
・Expert knowledge of lighting theory including color space, exposure, man-made vs natural light, etc.
・Excellent understanding of color and color theory
・Strong understanding of composition and cinematography
・Self-motivated with good communication skills
・Strong lighting portfolio
Preferred Skills
・5+ years of lighting production experience for game/film
・Japanese language proficiency or willingness to learn
・Strong understanding of PBR model/texture creation techniques and workflows
・Knowledge of Capcom franchises.
職種 / 募集ポジション | Lighting Artist |
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雇用形態 | 正社員 |
給与 |
|
勤務地 | |
勤務時間 | Standard working hours: 10:00~18:30 (7.5 working hours a day) |
休日 | ・Saturdays ・Sundays ・National holidays ・New Year's holidays (Dec 29 - Jan 3) ・Annual paid leave ・Refreshment leave |
福利厚生 | ・Counseling service ・On-site nursery facility ・Employee welfare facilities (corporate contract) ・Share-Based Payment System ・Company Savings System ・Employee Stock Ownership Plan |
加入保険 | Various Social Insurance Programs and Others |
会社名 | 株式会社カプコン |
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設立年月日 | 1979年(昭和54年) 5月30日 |
創業年月日 | 1983年(昭和58年) 6月11日 |
代表者 | 代表取締役社長 最高執行責任者 (COO) 辻本春弘 |
資本金 | 332億39百万円 (2025年3月31日現在) |
主要な事業内容 | 家庭用テレビゲームソフト、モバイルコンテンツおよびアミューズメント機器等の企画、開発、製造、販売、配信ならびにアミューズメント施設の運営 |
連結経営成績 | 売上高 1,696億4百万円 営業利益 657億77百万円 経常利益 656億35百万円 親会社株主に帰属する当期純利益 484億53百万円 (2025年3月期実績) |
社員数 | 連結 3,766名 単体 3,379名 (2025年3月31日現在) |