Work Description
- Building systems to control the behaviour of NPCs and enemies and establish game balance.
- Even if you want to develop AI systems as your main goal, there is a possibility that you will also create game content by using those systems to some extent.
Requirements
- Experience in completing the development of at least one game title.
- Have experience in creating game AI programs.
- Have a deep knowledge of AI and character control in games.
- Have a deep knowledge of mathematics.
Preferred Qualifications
- Experience in developing 3D games on stationary consumer consoles or PCs
- Experience in developing character AI and crowd AI
- Experience in developing both human NPCs and non-human NPCs
- Experience in developing systems required for NPCs such as path search and knowledge representation
- Experience in designing walking animation control according to movement path search
- Experience in speeding up CPU processing distribution of NPCs that appear in large numbers
- Experience in designing and embedding character animation networks
- Experience in developing animations controlled by programs such as IK, Aim, Ragdoll, Tentacle Control, etc.
- See "Game Programmer" for the desirable experiences in game content production
Required Documents
- Japanese CV (Rirekisho with photo) ※if available
- CV with the following information:
- Please specify all game titles you have been involved with in the past and the details of your duties while working on them.
- Please specify any program languages that you can use, the number of years you have used them, and the typical contents you have produced with them.
- Please specify software that you can use (Photoshop, Maya, Eclipse, etc.), the number of years you have used them, and the typical contents you have produced with them.
- Please list two recent technical presentations and related articles that you found to be wonderful from a technical and expressive standpoint, and briefly explain the reason why.
- Please name one game you recently played that you were interested in from a technical standpoint, and briefly explain the reason why.
- Projects/Work Samples
New graduates and those who are new to the industry must turn in sample work. Anyone else who would like to share their work may also send in samples. - Please include the following:
- An original programming work (will accept team projects). No restriction on type or number of work(s). Please send us anything that you feel would showcase your abilities
- An execution file of the build
- Video capture of the screen (because there is a chance the video won’t operate depending on the environment)
- A “readme.txt” file with necessary instructions for the submitted works. Please also explain the following in the readme.txt file.
- Execution method including the execution environment
- What your biggest challenge was in creating the work
- What area you especially put effort into and would like us to focus on
- If there were any source files you used for reference, what areas did you pull for reference? Please note the file name(s) for those area(s).
Notes
If you used a library, functions, etc. that were created by other people, please separate those parts into a different file and list those file names.
This also applies to the following scenarios:
- If you used a function created by someone else
- If you referenced more than half of a source file
- If you used a free library (please specify the library name)
- If you used a library created by someone else (please specify the library name)
Please exclude confidential sources and information before submitting.
職種 / 募集ポジション | Programmer - AI |
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雇用形態 | 契約社員 |
契約期間 | Will initially start with a one-year employment contract ※Promotion to FTE is possible depending on attendance and work attitude |
給与 |
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勤務地 | |
勤務時間 | Discretionary Labor System or 10:00~18:45 ※Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion. |
休日 | 2 days off/week (Sat, Sun) and public holidays, summer holiday, new years holiday, paid vacation, celebration and condolence allowance. |
福利厚生 | Transportation costs reimbursement, annual salary revisions, health check-ups, telework, congratulatory and condolence benefits, Defined Contribution Pension Plan for Companies (FTE), bonus pay (FTE) |
加入保険 | Various types of social insurance (health insurance, employment insurance, etc.) |
受動喫煙対策 | No smoking in the office. Other smoking areas available in the building. |
会社名 | 株式会社コジマプロダクション |
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