Work Description
- Production of various sound data in high-end games
- You will perform sound-related work involved in the production of game titles, such as producing in-game sound effects, audio, cutscenes, music, sound data for promotional videos, and implementing these in games.
- If you have advanced production skills and knowledge in in-game sound effects, audio, cutscenes, music, or any other category of sound work, you may be asked to focus on the work where you can capitalise on those skills and knowledge.
Requirements
- Native level Japanese language proficiency (JLPT N1 required)
- Those who have experience in game sound production for one game title or more, or advanced knowledge and experience equivalent to this.
- The ability to communicate in Japanese is required to work closely with directors, game designers, and other team members.
Preferred Qualifications
- Extensive software knowledge of sound production environments and sound production tools such as sound engines, game engines and sound middleware for commercial or non-commercial use.
- Experience with sound direction in-game titles
- Knowledge of copyrighted sound-related works and licenses
- Engineer experience in Foley recording, audio recording, mixing, mastering, etc.
- Ability to communicate in multiple languages other than Japanese
- Knowledge and experience that enable you to produce and implement sound data, in consideration of optimizing various game platforms
- Technical sound design ability that enables you to devise an accurate workflow after understanding the mechanism of various sound tools, regardless of the sound engine, hardware, and software.
- Production experience and knowledge of new technologies such as immersive audio
Knowledge and experience in localised audio data production
Required Documents
- Japanese CV (Rirekisho with photo) ※if available
- CV
- Projects/Work Samples
Please submit any work that you would like to showcase. You may choose a method of your choice, but we can only accept digital data that can be viewed on Windows.
Notes
Please exclude information about confidential matters before submitting.
職種 / 募集ポジション | Sound - Sound Designer |
雇用形態 | 契約社員 |
契約期間 | Will initially start with a one-year employment contract
※Promotion to FTE is possible depending on attendance and work attitude |
給与 | - 応相談
-
・Annual compensation revisions
・Defined Contribution Pension Plan for Companies, bonus pay/incentive (limited to FTEs) |
勤務地 | - 1080075 Tokyo, Minato-ku, Konan 1-2-70 Shinagawa Season Terrace
地図で確認 |
勤務時間 | Discretionary Labor System or 10:00~18:45
※Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion. |
休日 | 2 days/week (Sat, Sun) and public holidays, summer holiday, new years holiday, paid vacation, celebration and condolence allowance. |
福利厚生 | Transportation costs reimbursement, annual salary revisions, health check-ups, congratulatory and condolence benefits, Defined Contribution Pension Plan for Companies (FTE), bonus pay (FTE) |
加入保険 | Various types of social insurance (health insurance, employment insurance, etc.) |
受動喫煙対策 | No smoking in the office.
Other smoking areas available in the building. |